Site launched
The Serenity Engine site is launch. It’s (very) loosely based on the Compaq lunchbox my dad used to have where I whiled away many an hour playing games and trying undo the damage I’d done to the OS before he went back to work on Monday.
I’ll be adding to the site over the next few months, but for now the focus will be on the development of the first game.
Tech used:
- LazyVim for coding
- Astro.js web framework
- React three Fiber and Drei for the 3D logo
- Blender for building the 3D logo
- Phaser for the game engine
- Tone.js for all the audio
- Hosted as a static site on GitHub Pages
Here are a list of online projects used to put this together: